Tuesday 11 February 2014

The Curse of Monkey Island


The Curse of Monkey Island is an adventure game developed and published by LucasArts, and the third game in the Monkey Island series. It was released in 1997 and followed the successful games The Secret of Monkey Island and Monkey Island 2: LeChuck's Revenge. The game is the twelfth and last LucasArts game to use the SCUMM engine, which was extensively upgraded for its last outing before being replaced by the GrimE engine for the next game in the series, Escape from Monkey Island. The Curse of Monkey Island is the first Monkey Island game to include voice acting, and has a more cartoon-ish graphic style than the earlier games.



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This is the third game in the Monkey Island series of popular comical computer adventure games released 6 long years after the previous game. It's the twelfth and last game to use the SCUMM engine, which was extensively upgraded for its last outing before being replaced by the GrimE engine for the next game in the series, Escape from Monkey Island. It's the first Monkey Island game to be voiced, and has a graphic style more cartoon-ish than the earlier games. After the vague and surrealistic ending of Monkey Island 2, Guybrush Threepwood is inexplicably found on the sea, after an undefined adventure he had, and his escape from the Big Whoop where he was trapped for an undisclosed period of time. He eventually approaches Plunder Island and and is startled to find that he has drifted right into the middle of a raging ocean battle between the demon pirate LeChuck and Elaine, his lost love! But unfortunately before he can join her, LeChuck captures him and here we go again, off on another "rollicking tale of swashbuckling adventure with dull blade and rapier wit"!

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