Tuesday, 4 March 2014

Ruff's Bone

In this offbeat adventure, we follow Ruff on a far-ranging hunt for his wayward bone. His search takes us down a deep, dark hole in the earth and high up into the clouds. Fearlessly, he travels to a faraway jungle, then below the seas to a sunken ship and off to other exotic locations.
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Along the way, we meet a pair of playful monkeys, stars that sing, tap-dancing jeans, a friendly robot and dozens of other wacky characters. Can he find his special bone and get home again? Living Books are touched by magic. Characters talk and move, sing and dance. Sound effects, music, humor and lots of animations, create a whole new learning experience. Children just point and click. So they can repeat a favorite part, go back or skip ahead, all at their own pace. Reading skills grow through word recognition. As the computer reads them aloud, individual words, phrases and lines are highlighted.

Little Monster at School

Children spend the day with Little Monster as he goes to school to learn about ABCs, numbers, science, and other subjects. During the day he also takes care of his pet Zipperump-a-zoo, tends his plant, makes a paper airplane, sings, and joins his classmates for recess and lunch! By the time he heads for home, he's had a wonderful day...and even makes a great new friend named Yally.
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By Mercer Mayer, the game is in both English and Spanish. Stories spring to life with characters that talk and move and sing and dance. Contains sound effects, music, humor, and lots of animations that create a whole new learning experience. Children just point and click. So they can repeat favorite parts, go back, or skip ahead all at their own pace. As the computer reads to them aloud, individual words, phrases, and lines are highlighted. On the pages after the first part of the story is read to you, you can click on objects in the background and find lots of hidden surprises. While you're playing, click on some of background objects and find a little furry mutant.

Just Grandma and Me

This is a story book game, based on the book by Mercer Mayer. Experience the charm of the book in an entirely new way. It's the original interactive storybook - enhanced with hours of interactive fun and skill-building activities. In this endearing story, Little Critter and his Grandma spend a day at the beach where Little Critter rides a windblown umbrella, fends off a nasty crab, goes snorkeling and much more!
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Whether the story is new or familiar to them, kids will delight in exploring the freshly animated world of Little Critter and his lovable Grandma. Now in 4 Languages. Switch among English, French, German and Spanish on any screen, at any time. Click and drag the stickers to the right spot. You'll know when you've made a match. Play in the Sand. You've got all the tools you need to make sand castles at the beach. Just click, pour, and create. It's different every time. Skills developed include: word recognition, increased vocabulary, reading comprehension, computer literacy, foreign language skills, creativity skills, and shape recognition.

Harry and the Haunted House

When Harry D. Rabbit hits one of Earl's famous curve balls right over Stinky's head it lands in the spooky old house down the street. Harry and his friends cautiously explore the house searching for their ball and have a host of hair-raising experiences. Before they're done they stumble across dozens of startling sights and sounds.
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A hatrack that tells knock-knock jokes. A skull that tells skeleton jokes. Dancing furniture and a phone that answers itself. Even the skeletons are scared! As Harry and his friends search the scary mansion they discover something about themselves as well as about "haunted" houses. Even adults have fun playing. Written by award-winning multimedia designer Mark Schlichting. The Living Books spring to life with characters that talk and move and sing and dance. Sound effects, music, humor, and lots of animations create a whole new learning experience. As the computer reads the words aloud individual words phrases and lines are highlighted. Change from English to Spanish and back again with just a click. Audio tracks of nine original songs are included.

Green Eggs And Ham

"Would you like them in a house? Would you like them with a mouse?" Sam-I-Am leads children through this beloved story. Little ones can choose Read-to Me mode and watch the story progress. Text is highlighted as the story is read increasing reading confidence and comprehension.
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Hidden surprises and tons of clickables on every page make for lots of interactive fun. Animated pictograms help children with word recognition. Three games add to the fun. Sam-I-Am needs help in his rhyming game. Fox in a Box helps kids make words and create three word rhymes. Mouse in a House needs help matching colors. All activities have 3 levels.

Dr. Seuss's ABC

The magic of Dr. Seuss is captured in this interactive CD-ROM sure to win the hearts of kids of all ages. A is for Aunt Annie's alligator, B is for boogie woogie music and C is for a clever CD-ROM according to Dr. Seuss' ABC. This software is way cool for even the teeniest computer users and Dr. Seuss' fans of all ages. Meet Dr. Seuss's hilarious and whimsical characters like Icabod, Izzy, Albert the alligator, a duck-dog, and Lola Lopp as they come to life in this fully animated and colorful interactive software.
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With this CD-ROM, kids (ages 3 through 7 years) explore all twenty-six letters of the alphabet and more than 500 alphabetically-correct words and loads of playful rhymes in Dr. Seuss's ABC. Parents who grew up reading Dr. Seuss' stories then will treasure the chance to rediscover this old favorite with their kids – a classic now jazzed up by the interactive magic of computer animation. It takes young learners on an adventure of sound, letters, words and meaning. When children click on a word, they'll hear the word pronounced and watch a delightful animation. Join their excitement as they explore the screen for loads of hidden clickables.

Arthur's Teacher Trouble

Arthur begins a new school year in his third grade class with his new teacher Mr. Ratburn. As all of the kids in Arthur's class will tell you, Mr. Ratburn is not exactly every child's dream of having him for a teacher. He is known to the students as the "RAT" because all of the students are afraid of him. Mr. Ratburn will be giving the children a spelling test the first week they are in school!

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Not only is it a new school year, they are preparing for the spellathon and will be selecting a classmate to represent the class in the spellathon with many different schools. This means lots of work for the student that is selected. Arthur is amazed when he is chosen to be in the school spellathon. His classmates cheer him on of perhaps winning the spellathon. Arthur shares his homework woes with his family. They help him study by asking him to spell words for them. Arthur studies very hard for the spelling test. One of the words they are asked to spell will be an eleven letter word. Even though Prunella believed she would win, Arthur was determined to do his best. Arthur spells P-R-E-P-A-R-A-T-I-O-N and wins the Spellathon. Animated story books let elementary and beginning level children create an interactive world where they learn, listen and explore. By clicking on any part of the screen, phrases and sounds are triggered for each page of the story. The interactive stories allow for self-paced work and employ a dynamic whole- language approach to reading and word recognition. Based on the book by best-selling author Marc Brown, children practice spelling and reading while learning new vocabulary words. Kids practice along with Arthur as he studies for his school's spelling bee. Enhance your child's education while they have fun playing with Arthur. Let Me Play Mode: You'll be able to start exploring each page after its introduction. Selecting Read To Me to has the story read to you (passive mode).